Online gaming and playful organization /
"Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form of entertainment, this book argues that gaming communities can function as a useful analogue for work organizations because both are comprised of diverse members who...
Main Authors: | , |
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Format: | Book |
Language: | English |
Published: |
New York :
Routledge,
2014
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Series: | Digital games and learning
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Subjects: |
Table of Contents:
- Setting the stage: the emergence of playful organizations
- Unfolding the concept and its potential: the playful organization ideal-type
- Previous studies re-examined: have playful organizations already emerged?
- An online gamer speaks out: playful organizations in Eve Online
- Let's ask our panel: Dutch online gamers on their communities
- Building an un-/comfortable bridge: Dutch online gamers on their work organizations
- Food for thought: the emergence of playful organizations uncovered and critiqued