Online gaming and playful organization /

"Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form of entertainment, this book argues that gaming communities can function as a useful analogue for work organizations because both are comprised of diverse members who...

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Bibliographic Details
Main Authors: WARMELINK, HARALD, Warmelink, Harald (Author)
Format: Book
Language:English
Published: New York : Routledge, 2014
Series:Digital games and learning
Subjects:
Table of Contents:
  • Setting the stage: the emergence of playful organizations
  • Unfolding the concept and its potential: the playful organization ideal-type
  • Previous studies re-examined: have playful organizations already emerged?
  • An online gamer speaks out: playful organizations in Eve Online
  • Let's ask our panel: Dutch online gamers on their communities
  • Building an un-/comfortable bridge: Dutch online gamers on their work organizations
  • Food for thought: the emergence of playful organizations uncovered and critiqued